Zombie Rules

Special Attacks:

Zombie Fever (Ex): A human bit by a zombie is subjected to Zombie Fever disease. DC 20 Fort save to avoid infection. Incubation is 1 day. Failed save results in 1d10 Con damage. A human reduced to 0 Con dies and reanimates as a zombie. A human cannot recover from Zombie Fever even with 2 successful Fort saves. A human does not recover points lost to ability score damage normally when infected with Zombie Fever. Use of the Heal skill applies to Zombie Fever.

Special Qualities:

Shoot ’em in the head (Ex): A zombie head has AC of 16 and 4 hp. DR applies to a hit aimed at a zombie head. Critical hits automatically hit the head and deals damage to the head with all multipliers. A coup de grace automatically hits the head and deals damage to the head with all multipliers.

Damage Reduction 5/Slashing (Ex): Zombies are lumbering masses of flesh.

Single Actions Only (Ex): Zombies have poor reflexes and can perform only a single move action or attack action each round. A zombie can move up to its speed and attack in the same round, but only if it attempts a charge.

Zombie Rules

Zombies! WarrenKeyser